IMTFI Director Bill Maurer interviewed on NPR's Hidden Brain, with Shankar Vedantam, Parth Shah, Tara Boyle, Jennifer Schmidt.
There's a story you may have heard before about what the world look like before money was invented. It's a story built on the idea of barter.
"It goes something like this: in the beginning, before there was money, if I had something that you needed, I would approach you with that thing and see if you had anything that I needed," says anthropologist Bill Maurer.
"The problem is that when we look around the world and in the historical and archaeological record for instances of this kind of direct barter, unfortunately we don't find it."
This week on Hidden Brain, we challenge established ideas about the origins of currency, and highlight the connection between money and relationships.
"Society is a thing of ongoing continuous relationships. The settling and unsettling of debts, on and on and on and on and on."
Listen to the interview podcast here: https://www.npr.org/2020/01/10/795246685/emotional-currency-how-money-shapes-human-relationships
Thursday, January 16, 2020
Thursday, January 9, 2020
The Lessons of Fintech Apps: Design Matters for Personal Finance
by Bill Maurer, UCI; Melissa Wrapp, UCI; Chandra L. Middleton, UCI; Vivian Dzokoto, Virginia Commonwealth University; and Jenny Fan, UCI
This research report from Filene's Center of Excellence, the Center of Emerging Technology at UC Irvine provides lessons to credit unions that may help improve how their services are perceived and that may help activate deeper engagement with younger members.
Executive Summary
Fintech-based personal financial management (PFM) apps are providing new ways for budgeting and investing. In an effort to attract or retain Gen Z and Millennial members, financial institutions have been quick to adopt products similar to Mint or Acorns. In the race to provide these services, few financial institutions have reviewed and explored the value that such products provide, and how people interact with and feel about budgeting and investing with these new apps.
What Is the Research About?
Filene piloted a study that tested three PFM apps for budgeting (Mint, Wally, and You Need A Budget) and two for investing (Stash and Acorns). Twenty-seven participants between the ages of 18 and 34 used an assigned app for one month. Each participant was interviewed before and after using the app. Focus groups were held to provide additional insights.
We set out to learn three things from this study:
The apps tended to raise awareness of participants’ budgeting or investing behaviors rather than change behaviors. For some, using the apps reinforced preexisting frustration or stress participants felt about their financial lives. With investment apps, some participants felt that the gamification of the apps promoted addictive behaviors.
Read additional takeaways, download the full report, and view summary slides here: https://filene.org/487
This research report from Filene's Center of Excellence, the Center of Emerging Technology at UC Irvine provides lessons to credit unions that may help improve how their services are perceived and that may help activate deeper engagement with younger members.
Executive Summary
Fintech-based personal financial management (PFM) apps are providing new ways for budgeting and investing. In an effort to attract or retain Gen Z and Millennial members, financial institutions have been quick to adopt products similar to Mint or Acorns. In the race to provide these services, few financial institutions have reviewed and explored the value that such products provide, and how people interact with and feel about budgeting and investing with these new apps.
What Is the Research About?
Filene piloted a study that tested three PFM apps for budgeting (Mint, Wally, and You Need A Budget) and two for investing (Stash and Acorns). Twenty-seven participants between the ages of 18 and 34 used an assigned app for one month. Each participant was interviewed before and after using the app. Focus groups were held to provide additional insights.
We set out to learn three things from this study:
- How do people use these apps? And how does the design of the apps shape the user experience?
- What are the apps really teaching users? Are there conflicting messages to “buy” in budgeting apps? And how do users’ behaviors change as a result of using the apps?
- How effective are the apps at getting people to improve their financial behaviors?
The apps tended to raise awareness of participants’ budgeting or investing behaviors rather than change behaviors. For some, using the apps reinforced preexisting frustration or stress participants felt about their financial lives. With investment apps, some participants felt that the gamification of the apps promoted addictive behaviors.
Read additional takeaways, download the full report, and view summary slides here: https://filene.org/487